I'm teaching a full day workshop at R/GA on Prototyping VR/AR/xR. Two years ago, I spoke about skill gap when designing for xR. People asked me what I mean by xR. I replied "Extended Realities" but initially meant x for whatever form or degree of reality we are designing for when it comes to spatial computing and three dimensional interfaces.
This class shows the fundamentals of designing in three dimensionally rendered space to prototype across the reality-virtuality spectrum from VR to AR using web based technologies.
This approach of using web based technologies allows participants to developer a prototyping pipeline that can be experienced cross platform. So the output is not application dependent such as Snap Lens Studio or Facebook AR Studio. Nor do the experiences rely on Unity and Unreal to produce platform dependent applications for ARCore on iOS and ARKit on Android. The web has largely brought about a democratization of information consumption and production. This full day course makes prototyping the next generation of computing accessible.
Fresh off the MIT Media Lab Reality Virtually Hackathon and getting inspired by the NYVR Expo, I'm really excited to be part of R/GA U's public launch.
Take part in this course I teach with a Creative Director from the semi-top-secret Prototype Studio.
"It takes time for a platform to find itself (and construct a comfortable, unwritten contract with the player, the view viewer" for what that format for experience really is. i.e, "TV episode, that radio play, that video game" control and interaction system).
Video games developed a formula where one controller moves the character, one controller moves the camera. It took about 20 years for us to reach that contract with the player. What is interaction in Mixed Reality?
Cats always win
Why Mixed Reality? Would it be more fit for a different platform? People often present something to me - and it might be better experienced in a normal, non-mixed reality format. Such as a map or normal app.
Theme park - increase entertainment.
Warehouse - increase productivity.
Profession - i.e.: Spinal surgery - I can look up at the spine but don’t have to look up at the monitor - the surgery takes less time, the person has a chance to heal better and survive better.
Notes taken on a mobile device. Pardon any auto-corrections or incorrection.