NOTES
Teaching
Portfolio

Sam Brewton

NOTES
Teaching
Portfolio
Sam
October 26, 2017

Tony Parisi (Unity): Face the Future - Computing in an Augmented World

Sam
October 26, 2017

We capture only the photons in front of us.

The expense (of creating 3D content) has never been justified for rendering it on a flat screen - except for a game.
until now…

The creation and access are cheaper

Today’s kids are tomorrow’s xR natives.
With XR there’s nowhere to go but in.


3 areas (for growth):
Software
Content
Services 

Newer PostR/GA University and Prototyping In VR.
Older Post4 Waves of AR - examples
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