AR Prototypes

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A-frame 360 with interactive 3D models

With Torch 3D and Principle for Mac

With Halo Labs (interactive AR)


Physics Elements of AR made in Unity

Design systems of the future will have to leverage 3D.
Physics and rendering engines offer  gravity, force, mass & weight, light, particles


Unity and AR Core

Basic understanding of feature points, trackables, surface textures that can be customized.


Wayfinding

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Wayfinding in Torch

Wayfinding with Halo Labs Prototype (multi-scene)