The Designers Accord - Design At The Edge

Valerie Casey, Fastcompany/Designers Accordchunked notes and quotes "I'm going to talk about where I think design is going..." [singlepic id=628] "there is no working business model here." "the story we tell of design is so completely out of wack with business."

"Process problems" "The myth of designers as magicians" Related to Jason Severs of frog noting that "Design is still thought of by some companies as the dark arts." (See my synth'd notes on frog's talk about Ideas to Action .)

"the biggest looser effect." "we are in love with the major transformation effect. we want [that before and after pictured], we don't want to see increments"

"Firms like Makinzie are successful because they're a virtual team, not a consultant."

[singlepic id=629] "Connect with the world, not just the creative community." "Design the business and the service, not just the form." "Use the distributed effect of network to sclae innovation." "Change happens fast and it starts small." [singlepic id=627]http://www.designersaccord.org/ "We need to rethink authroship in a radical way." "People want to get recognized [ for what they create]/ There are no new ideas."

"The design industry is sort of collapsing upon itself." "Whover is going to be authoring the next [iteration] of that, can do it now."

IMO Design is not the dark arts, but sometimes designers shroud what we do in smoke for effect, it goes along with the God complex. Maybe the magician complex is the step before a the ego is iterated into the status where one suffes from the God complex. Maybe there is mystery because to a degree, we don't know what we do. There is always talk about if we should classify what we do as a discipline, and how to define the roles and titles of "Interaction Design(er)" and "Service Design(er)."

This lecture is part of Bruce Nussbaum's Design At the Edge lecture series.

Notes taken on a mobile device. Pardon any auto-corrections or incorrection.

Crafting Hybrid Design

Definitions.We shouldn't let definitions limit our discipline.  Our actions, tools and methods should define our discipline, not vise versa.

Siloing Definitions Apparently in Silicone Valley, introducing yourself as an "interaction designers" denotes that you know how to code. But that on the east coast, it means you are a visual designer possibly without the ability to code.

Someone else told me that "User Experience" is online, but "Experience Design" isn't exclusively online.  But isn't the design of a service also supposed to be user centered? It makes sense that the pathways must be well designed for the provider as well, which is why some companies like Kaiser Permanente prefer the term "People Centered," since they also design for the nurses that take care of patients.  There is the theory that experience cannot be designed, only the parameters for the experience. But that doesn't mean outcomes are totally out of our control. We need to influence specific prompts of the experience at the right times.

There's the threat of being overly specific.  I've also heard that if something becomes a discipline it is no longer integrative, making the institution of learning a "tradeschool," or the firm "industrialized and mechanized."

Defining by Differentiating Oreilly gives four definitions of what IA may be and then states what is not IA. "*Graphic design is NOT information architecture." "*Software development is NOT information architecture." "*Usability engineering is NOT information architecture." Some architects say that information architecture isn't actually architecture, because most IA practitioners don't have BArch or MArch degrees, nor are they certified by an association like RIBA, The Royal Institute of British Architects. You can now find the term Interaction Architects popping up.

There are designers fighting for new ground, and designers fighting to defend their current titles and current methods. Maybe we currently we exist in the "gray areas between disciplines" fighting for future methods.  (Oreily).

Design Future Another way to put this is that we're "hybrid designers [that] re-design, re-think," and are "better suited to a complex physical/non-physical world" (FastCo). While we may get caught up in defining new disciplines and titles, we should focus on defining new methods and media.  Not new media as in tv, web, mobile but new media as in Robert Fabricant's concept that "behavior is our medium."  Fast Co emphasizes "Being a thought-leader (or a design-thinker) is nice, yet also being a craftsman," who can create functional outputs is important.  I find the concept of being a "Hybrid Designer" very fitting.   There can be different types of hybrid designers, but they will all rely on specific craft.

[singlepic id=267]Robert Fabricant leads a team of Hybrid Designers at frog design

Well, what is craft?  Richard Sennett believes craftwork to be "highly refined, complicated activity [that] emerges from simple mental acts like specifying facts and then questioning them."

As humans we place concepts into hierarchies and then apply labels terms to them.  This allows us to understand ideas and share them.  But these are all abstractions.  When the lines begin to blur, we begin to freak out.  Lines themselves are abstractions that do not exist.  We just use lines as means to define an actual space.  In imagery like painting or illustration a line is just used to define an edge, but if you zoom in it's not a line, just more space...gray space.  Even vectors are something we cannot directly engage with.  Let's create the fine grain detail, develop new craft and then zoom out to decide what specific type of designer we are.  For now, maybe a Hybrid Designer is a nice, loose umbrella term.

Even if you are an architect there is the chance someone will define you as someone who "builds buildings."  It's not just buildings or construction sites, or website.  It's communities and empires.  The communities and empires of the future are those of the mind.

Orielly Information Architecture for the World Wide Web http://www.oreilly.de/catalog/9780596527341/toc.html

Fast Co on Beyond Design Thinking: Why Hybrid Design Is the Next New Thing http://www.fastcompany.com/1656288/beyond-design-thinking-why-hybrid-design-is-the-next-new-thing

Robert Fabircant - Behavior is Our Medium at IxDA http://www.ixda.org/resources/robert-fabricant-behavior-our-medium

Notes taken on a mobile device. Pardon any auto-corrections or incorrection.