Oculus Connect 3

The first step is hardware...the next phase in developing virtual reality is building great software experiences
— Oculus Connect 3 VR Event Keynote
  • " Experiences where you have people first."

Content beyond games 

  • Education
  • "10% of apps in Oculus store are experiences"


Computer vision software

  • motion tracking - like Google Project Tango
  • external sensors: Oculus Rift (desk) & VIVE  (corners)
    (external as opposed to "inside out tracking" [head-mount embedded])



It is not about VR
See those glasses?


Notes taken on a mobile device. Pardon any auto-corrections or incorrection.