AR Prototypes
A-frame 360 with interactive 3D models
With Torch 3D and Principle for Mac
With Halo Labs (interactive AR)
Physics Elements of AR made in Unity
Design systems of the future will have to leverage 3D.
Physics and rendering engines offer:
gravity
force
mass & weight
light,
particles
Unity and AR Core
Basic understanding of feature points, trackables, surface textures that can be customized.
Wayfinding
Wayfinding in Torch
Wayfinding with Halo Labs Prototype (multi-scene)
Multi-user, persistent experience
3D, collaborative experience
